
Each point of this skill adds 10 units of power to the maximum capacity.

Maintenance skill also increases maximum charge that can be held in Implants, Energy Weapons and Powered Armor. Type in 'nospawn' to eliminate re-spawning of monsters. This means that weapons that require a skill level of 6 for. the ability for the user to modify weapon degradation and monster re-spawning rates. So, if you a have a pistol (minimum Standard Weapons 1) and have Standard Weapons 3, youll have a 30 damage bonus with the pistol.
#System shock 2 weapon degradation Patch#
* The Weapon can break at this condition.Īll ranged weapons have a minimum level of Maintenance skill required for the Disposable Tool to be used. Open the new file and type in 'gundegraderate X.XX', no inverted comas, X being a value between 0.00 to 1.00. Hosting the 2.30 patch for System Shock 2 - upgrading it from 1.15. Weapons can break in either Poor ( 2) or Terrible state ( 1). Condition level numbers are more precise and actually rounded. When a Maintenance Tool is used on a weapon, the condition of the latter is improved by the number equal to the current Maintenance skill, but not beyond Perfect condition ( 10). Energy weapons and heavy machine guns would suffer from this.

That way overheating is more of an issue than simply firing it 1000 times. This value does not influence any parameters of the armament - it is merely a rough guide to how much more wear and tear it can endure before breaking (and requiring a Repair or the use of an Auto-Repair Unit). Weapon degradation would work a lot better if it were detailed and you had to salvage for parts, for example a warped barrel would require finding a similar gun and stripping its barrel. When equipped, the ammo box will display a colored dot and a number corresponding to the condition of the weapon. Personally, Im not a fan of weapon degradation and repair (thankfully dropped in the Bioshock games). The current condition of a ranged weapon can be determined by moving the cursor over it in the world view or inventory. Its true you could keep repairing a weapon after it jams and reusing it, but that cost comparable nanites to modding the weapon, which means youre paying a.
